Experiments in Virtual Environments (EVE)
Over the last decade, running experiments in virtual environments has become a crucial tool in spatial cognition. In most cases, the experimental content lies at the core of any publication, but behind the scenes, a large technical machinery needs to be setup and maintained for experiments to go smoothly. These developments are both expensive and time-consuming. Experiments in Virtual Environments (EVE) is a framework that reduces researchers’ technical workload and frees up their time and funds so that they can be used to improve design and to conduct experiments.
EVE is a Unity3D-based framework that allows researchers to quickly setup a 3D environment with which to conduct an experiment. EVE can interact with many sensors and takes care of logging, storing, and retrieving data. Thus, EVE allows researchers to focus on the what and the why rather than the how. In addition, EVE has a questionnaire system to embed questions as part of the virtual environment. Finally, EVE provides R-based evaluation tools that allow researchers to elegantly retrieve the data (whether questionnaire-based, sensor-based, or VE-based) and transform it where necessary.
EVE will be available as an open-source project in Spring 2017.